Overview

User can upload custom files as “assets” for use within a scene. Common file types include images, videos, audio files, PDFs, and 3D files.

Assets can be instantiated within a scene using the Spawn from Shelf feature.

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Assets - A file that can be represented inside a scene as a scene object or environment

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Steps

  1. Select an existing scene from the Scenes List.
  2. Click Manage Assets.​
  3. Click Register Asset.​
  4. Enter a unique name for the asset.​
  5. Select the file type.​
  6. Select the file path.​
  7. (Optional) Toggle "Add To Scene As Shelf Object" to add the asset to the Shelf.​
  8. Click Register.​